Abyssal Monstrosity (animal)
The vast, criss-crossing complex of oceanic trenches that lies among the Western Isles is among the deepest on Aeras, and it hosts an incredible variety of abyssal life, much of which remains thoroughly unknown to surface-dwellers. Rarely, however, a denizen of these depths may ascend to more shallow waters due to sickness or desperation for food, and encounters with humans are rarely pleasant. In reality, many of the fabled "never-before seen sea monsters" of the Western Isles are simply mundane (albeit highly visually disturbing) creatures that have for one reason or the other temporarily left their abyssal abode - an event that happens rarely enough that many of these species are sighted only once every few centuries.
It is said that deep within the Western Isles, where the torrent of storms is at its strongest, lurk great and horrendous Sea Monsters brought up from the ocean depths. Sailors of the Rocks are known to have endless tales of their paths crossing with everything from oceanic titans to chatty eels, and someone always seems to have a stranger story to tell. As the harsh waves crash against our ship, I can see through the pounding rain and furious wind—a
SelectLocalization(GetPlayer.MakeScope.Var('fish_layout').IsSet,'',Concatenate(GetPlayer.MakeScope.Var('fish_layout').GetFlagName,'_adjective'))
silhouette is gradually emerging from the mist...
For the briefest moment, theLocalize(Concatenate(GetPlayer.MakeScope.Var('fish_material').GetFlagName,'_adjective'))
Localize(Concatenate(GetPlayer.MakeScope.Var('fish_layout').GetFlagName,'_noun'))
is positioned just right for me to see its entire, horrible form—itsSelectLocalization('(bool)no','',Concatenate(GetPlayer.MakeScope.Var('fish_head_multiplicity').GetFlagName,'_fish_head_multiplicity_noun'))
andSelectLocalization('(bool)no','',Concatenate(GetPlayer.MakeScope.Var('fish_eye_multiplicity').GetFlagName,'_fish_watch_phrase'))
. ItSelectLocalization('(bool)no','',Concatenate(GetPlayer.MakeScope.Var('fish_disturbing_feature_1').GetFlagName,'_desc'))
and itSelectLocalization('(bool)no','',Concatenate(GetPlayer.MakeScope.Var('fish_disturbing_feature_2').GetFlagName,'_desc'))
.SelectLocalization('(bool)no','',Concatenate(GetPlayer.MakeScope.Var('fish_power_1').GetFlagName,'_desc'))
.SelectLocalization('(bool)no','',Concatenate(GetPlayer.MakeScope.Var('fish_power_2').GetFlagName,'_desc'))
.