Adrakamp (culture)
The northern lowlands were home to some of the most metropolitan Sjalvolki societies, the Adrakamp key among them. Merchants from across all clans flocked to their settlements in hopes of selling their wares, anything a tribesman might need could be found in an Adrakamp market. This prosperity was ironically born from their homeland's poor fertility and mountainous terrain causing them to trade in order to sustain their population. The driving necessity to keep the wealth flowing taught the Adrakamp chieftains the subtle art of diplomacy to avoid the more bloody aspects of Sjalvolki clan politics. Instead of fighting for territory, the Adrakamp were called to mediate disputes between rival tribes, and Adrakamp towns were neutral ground for the purposes of commerce and diplomacy, with blood feuds and vendettas becoming legally null the moment a clansman crossed into their territory. This is not to say these mercantile clans were craven, when attacked the Adrakamp would defend themselves as would be expected of any other Sjalvolki.
However, the Adrakamp could not defend themselves from all threats. The Fog forced them from their markets and onto the road. Many among the tribe worry that their age old prosperity is lost forever.